In the vast world of New World Aeternum, gems play a crucial role in enhancing your gear and providing unique benefits to your character. These gems can be found through various means, including mining ore veins and completing expeditions. Here's a detailed guide to help you navigate the world of gems in New World.
How to Find Gems in New World
Gems in New World can be obtained primarily by mining ore veins. The ores that have a chance to drop gems include iron, silver, gold, platinum, Starmetal, and orichalcum. Among these, silver and iron have the highest chance of yielding gems.
Key Locations for Mining:
Windsward Town: Look for silver and iron veins in the mountain range southeast of the town.
Everfall: The mountain range between the settlement and the fort is rich in iron, with silver veins above the fort at the Canary Mine.
Additionally, farming the Amrine Temple Expedition is a great way to obtain gems, especially from level 23 onwards.
Types of Gems
Gems in New World are categorized into four main types based on their effects:
Attribute Gems: These increase your attributes such as Strength, Dexterity, Intelligence, Focus, or Constitution. They are typically green in color.
Elemental Gems: These enhance elemental damage or resistance and are blue. Examples include Fire Opal for Fire damage and Ice Crystal for Ice resistance.
Physical Gems: These increase physical damage or resistance and are red. They include gems like Ruby for Slash damage and Onyx for Armor.
Utility Gems: These provide various utility effects such as Luck, Azoth Attunement, or Cooldown Reduction and are purple.
Gem Tiers
Gems in New World come in four tiers, each with increasing rarity and effectiveness:
Flawed Cut Gemstone: The lowest tier with minimal effects.
Cut Gemstone: Requires a skill level of 50 to socket.
Cut Brilliant Gemstone: Requires a skill level of 100.
Cut Pristine Gemstone: The highest tier, requiring a skill level of 150 to socket.
In the dynamic economy of New World Aeternum, new world coins are essential for purchasing gear and resources, including gems, from other players. This virtual currency allows you to acquire gems quickly if you find them rare through mining or expeditions, enhancing your character's abilities more efficiently. By trading new world coins, players can also access various gems on the market, which might be difficult to obtain through solo activities. This flexibility ensures that players can focus on their preferred playstyle, whether it be crafting, combat, or exploration.
Popular Gems and Their Effects
Here are some of the most notable gems and their effects:
Aquamarine: Adds Ice damage to weapons or Ice resistance to armor.
Diamond: Increases damage and healing when at full health on weapons, and provides physical damage absorption on armor.
Emerald: Boosts damage against enemies with low health or provides Thrust damage resistance on armor.
Jasper: Increases damage after receiving three hits in a row on weapons, or Strike damage resistance on armor.
Malachite: Enhances damage against enemies affected by CC on weapons, and reduces Elemental damage while increasing physical resistance on armor.
Refining and Socketing Gems
Once you've obtained unrefined gems, you'll need to refine them using the Stonecutting Table before they can be used. After refining, gems can be socketed into your gear at the repair station, provided the gear meets the required tier for the gem.
Tips for Efficient Gem Farming
Increase Mining Skill: Higher mining skills improve your chances of finding gems.
Use Miner's Charms: Items like the Starmetal Miner's Charm can boost your mining luck.
Farm Expeditions: Regularly running expeditions like Amrine Temple can yield a significant number of gems.
By understanding how gems work and where to find them, you can enhance your gameplay experience in New World Aeternum, tailoring your character to fit your preferred playstyle. Whether you're focusing on elemental damage, physical resistance, or utility effects, gems offer a versatile way to customize your gear and dominate the battlefield.
MMOexp-Diablo 4 How Spiritborn Players Are Freezing Dungeon Timers at Will
In the chaotic, bug-ridden history of Diablo 4, few things are more consistent than its tendency to let broken mechanics make it into live servers Diablo 4 Items. Despite Blizzard introducing a Public Test Realm (PTR) to catch these issues early, some of the more insidious bugs still manage to slip through the cracks, wreaking havoc on the game's balance, economy, and server performance. And right now, one class is at the center of it all: the Spiritborn.
Once considered the weakest option in the Season 9 meta, Spiritborn has been thrust into the spotlight-but not for the right reasons. Thanks to a wild combination of DOTs, server lag, and broken interactions, some players have discovered a way to literally bend time in high-tier content, allowing them to complete dungeons faster in-game than they do in real life. Let's break down what's happening, how it works, and why this might be the most broken exploit since the Vessel of Hatred fiasco.
The Spiritborn Bug: How Time Is Being Broken in Pit Runs
It starts with a pit run-a level 13 to 116 endgame dungeon designed to test both your damage and survivability under pressure. A player pulls a large pack of enemies around the 11-minute mark on the dungeon timer. Normally, you've got 15 minutes of in-game time to complete a pit run. But in this exploit scenario, despite the timer reading 11:00, real time drags on for over a minute while the player spams DOTs and poison attacks.
The result? The enemies take massive damage while the game appears to completely freeze, and the in-game timer barely ticks forward-dropping maybe 10 seconds while real-world time lapses for well over a minute. By the time the lag subsides, the enemies are dead, progress has jumped significantly, and the player still has nearly full in-game time to finish the rest of the dungeon. It's not just time-efficient; it's leaderboard breaking.
What's Causing This Time-Lag Exploit?
The core of this exploit lies in a few key elements:
Touch of Death: This passive effect has up to a 25% chance to trigger on direct poison damage. It spawns ghostly projectiles that apply even more damage. With enough lucky hit chance and high enemy density, this quickly becomes overwhelming for the server to process.
Bracer Gloves (Unique): These further enable excessive proccing of Touch of Death, leading to swarms of ghost projectiles that lag the game into oblivion.
Crazed of the Dead God (Seasonal Power): This seasonal power massively boosts Touch of Death's uptime and spread. It's so potent that players don't even need to have Touch of Death on their active skill bar-just passively triggering it is enough.
Sun Rune Synergy: This rune enables frequent Overpower attacks based on poison damage, further adding to the math overload the server has to calculate mid-combat.
When all of this comes together, the Spiritborn can effectively overload the server's processing for so long that the game stops counting time correctly, allowing the player to continue dealing damage and progressing during what should be paused moments.
Why This Is a Problem for the Game's Health
This isn't just a one-off curiosity. As of this writing, the player who used this mechanic has the second-highest Pit clear in the world at tier 116, and the only class ahead of them is a Sorcerer abusing another snapshot exploit.
These broken clears throw the leaderboards into chaos and completely invalidate any sense of fair progression for other players. Classes like Druid, Barbarian, and Necromancer-which can't abuse lag to stretch their dungeon timers-are falling behind.
It also reintroduces a familiar issue from Diablo 3 days: server lag used as a progression tool. In D3, area damage and group synergy would lag out servers so badly that players intentionally sought that behavior for higher clears. Now, we're seeing the same thing happen in D4, except with new mechanics like Touch of Death and poison-based Overpowering.
Double-Dipping Bugs and Item Duplication Concerns
Players are also using Mystic Circles, Jack Hall, and other season-based powers to double-dip on effects-something that's been flagged before but remains unpatched as of the latest PTR. There's a real concern this lag exploit could pave the way for:
Item duplication glitches, as seen in earlier Diablo titles.
Server instability during high-tier play or even world events.
Economy disruption if players can duplicate or manipulate loot spawns.
With Spiritborn now transitioning from the weakest class to arguably the second strongest, all thanks to unintended bugs, class balance is becoming a major concern.Can Blizzard Fix It Before It Spreads Further?
With Season 9 live and a campfire chat scheduled for this Friday, there's still a chance Blizzard might hotfix the Spiritborn exploit-or at least acknowledge it. But history hasn't always been kind to swift responses. As Rob mentions, the exploit is still active in the PTR, meaning even internal testing hasn't identified it as a top priority.
The specific bug revolves around game logic failing to keep time when the server is overburdened. Fixing that requires significant backend work-not just a numerical rebalance or a stat nerf.
The Build Behind the Chaos
For those curious, here's what powers the so-called "Lagborn" build:
Skills: Poison-based DOTs, Quill Volley for lucky hits, and indirect Touch of Death triggers.
Key Passives: Touch of Death, Noxious Resonance, Hunter's Instinct.
Legendary Powers: Crazed of the Dead God, Sun Rune for Overpower procs.
Defenses: Unyielding Hits, Redirected Force, and heavy armor investment.
Paragon Boards: Standard high-damage nodes with Ritual, Revenge, Convergence, and Sapping.
Item Setup: Bracer Gloves (unique), Insatiable Aspect, and dual Jaguars for enhanced burst.
The full build allows the player to "stand still and win" while the server melts under the weight of its own calculations.
Final Thoughts: Fun or Fatal?
Watching a class "bend time" and melt bosses in real-time while the in-game clock barely moves is undeniably entertaining buy duriel mats. It's the kind of wild, broken gameplay that draws clicks, laughs, and amazement from the community. But long-term? It's a disaster.
As fun as it is to see Spiritborn rise from the ashes, it's a rise tainted by technical flaws. Let's hope Blizzard puts a stop to it before the leaderboards, the economy, and the integrity of the game collapse under the weight of another "fun but fatal" exploit.